It’s now the most visually impressive game of its type on the PC, with full 3D units that zip around the map, turn their turrets and explode beautifully. That’s exactly what you did in both Panzer General and Panzer Corps, though, so one of the things helping set this newer game apart is its massive graphical overhaul. With each battle your units gain more experience and can be upgraded, and at points you’re given the chance to choose your campaign path, potentially leading to different battles and outcomes. In Panzer Corps 2’s campaign, the centrepiece of the game, you play a German General tasked with building an army then taking it through the entire Second World War, from Poland to France to North Africa to Russia and beyond. You can smash your way across the rivers to the West, sneak through the northern approaches or flank around the more open spaces to the east. The battle for Moscow, for example, provides multiple opportunities for you to approach the city depending on how your army is built and how you want to approach the mission. Now it’s Panzer Corps 2’s turn to bring that same formula into the 2020s, and for the most part it does a damn good job. When it comes to the application of that in a Second World War setting, Panzer General built off classic tabletop wargames and almost perfected it, then when it got too long in the tooth Panzer Corps stepped in and repeated the feat. There’s a reason the two games I just mentioned have innovated off the battlefield, with stuff like relationships, loot and death, because the fundamental nature of turn-based tactics is so old and proven (thousands of years and counting!) that you don’t really need to do much with it It’s a genre that’s frozen in time, which I’ve seen some people criticise when it comes to this game, but I don’t mind a bit. While leaning very heavily on the influence of 1994’s genre-defining Panzer General, anyone who has played anything from Fire Emblem to XCOM will know their way around the basics of Panzer Corps. Panzer Corps 2 is your classic hexagonal turn-based strategy wargame, the second such major release of its type in the last six months after Unity of Command II. Timeless and with an enormous library of extra content, its still a lot of fun even today, so it’s 2020 sequel has a lot to prove, and a lot to justify. However, you can wishlist Panzer Corps 2 on Steam and get notified when it comes out.The first Panzer Corps, released back in 2011, is one of the all-time great strategy games on the PC. On the other hand, the maps do look quite pretty, so I don’t think I’d get too bored looking at them. It should be a fun break from the monotony of France’s hedgerows or the muddy landscapes of Soviet Russia. One of them involves a German invasion of the US East Coast. I had plenty of fun making the United States into a communist or fascist nation in Hearts of Iron 2, and Panzer Corps 2 has its own way for players to reimagine history. “Alternative History” scenarios are one of the more interesting tidbits about the game. Dozens of map skins for various locations, seasons and weather.Custom camouflages and insignias for units.Live MP, Hotseat (how often do you see that anymore?), and co-op.Random map generator for single-player and multiplayer Skirmish.61 single-play scenarios in the campaign.Panzer Corps 2‘s UI looks simple enough so far.Ĭheck out some of the other features for the upcoming game: It’s a manageable UI that can make or break the game. Slitherine also promises “an exceptionally intuitive UI and the slickest animations.” In a turn-based wargame like Panzer Corps 2, animations aren’t my top priority. Panzer Corps 2 utilizes the Unreal Engine and features almost 500 highly detailed models for the discerning armchair general.
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